Reflection Task 2 - Digital Media

 DIGITAL MEDIA

Digital media has become an essential part of our  lives in the modern area, and it has changed the way we interact with each other and how we consume information. Digital media can be defined as any content that is created, stored, and distributed electronically. This can include everything from social media platforms to streaming service, and it is constantly evolving. In today’s digital age, digital media has become and integral part of our lives, providing us with instant access to information, entertainment, and communication. With the rise of smartphones, tablets, and other devices, we have become reliant on digital media than ever before. Digital media is an essential part of our lives and it has changed the way we interact with each other, consume information, and entertain ourselves. However, we must also be aware of the potential risks and take steps to protect ourselves.

Videos

As technology continues to evolve, the use of digital media in the classroom has become increasingly prevalent. Among the various forms of digital media, videos have become a popular tool for educators to enhance their teaching methods. Videos can provide visual aids to help students better understand complex concepts, which can be especially helpful for those who are visual learners. There are several platforms that can be used in the classroom such as YouTube and ted talks as well as platforms that allw students to make their own videos for assignments such as windows movie maker and loom.

Videos can also help to enhance students’ critical thinking skills. When watching a video, students can be prompted to analyse what they are seeing and draw conclusions based on what they have learned. Furthermore videos can be used to spark discussions and debates among students, which can help deepen their understanding of the topic at hand. An example of this was on my first placement teaching a year 9 food technology class. The subject they were covering was food and fibre, a component of the lesson was pasta. By using the below video as part of the learning, the video showed how pasta was made in commercial quantities and this allowed discussions to occur with the students listing the different types of pasta. This video then further discussed the pasta types and how the shapes were used in cooking and the sauces that are to be paired with them, this allowed them to understand the concepts and how they intertwined with the subject.

Georgia. (2019). Inside The Factory-Season 5 Episode 3-Full Episode [Video]. YouTube. https://www.youtube.com/watch?v=NoSmjpzLHvE

Digital Images

Digital images have become an essential form of digital media in the classroom. With the widespread use of technology, images are being used in educational materials to enhance learning and provide a better understanding of complex concepts. An advantage of using digital images in learning is that they can help students to remembers and understand these complex concepts and ideas more easily. For instance, images can be used to demonstrate scientific processes, show historical events, or help visualise mathematical equations.

Digital images can also be used to accommodate different learning styles. For instance, visual learners can benefit from images that complement text or audio material. Furthermore, learners with disabilities or special needs can benefit from digital images that provide alternative ways of accessing and understanding material.

SAMR and Legal/Ethical/Safe Protocols

When it comes to using videos and digital images in the classroom, the SAMR model can be a useful tool to ensure that technology is being used effectively to enhance learning experiences. At the substitution level, videos and digital images can simply replace traditional materials, such as textbooks or printed images. Augmentation involves adding traditional elements, such as captions or interactive features, to enhance learning experience. Modification involves using videos and images to facilitate activities that were previously impossible or difficult without technology, such as creating multimedia projects. Finally, at the redefinition level, videos and images can be used to transform the learning experience, such as using virtual and augmented reality to simulate real-world experiences.

In today’s digital age, videos and digital images have become a ubiquitous part of classroom instruction. However, it is important to follow safe, legal, and ethical protocols when using them in educational settings. Firstly, obtain consent from students and parents before using their images or images for educational purposes. Secondly, ensure that any images or videos used are appropriate for the intended audience and do not contain sensitive or offensive content. Thirdly, respect copyright laws by obtaining permission or  using only royalty-free content. Finally, ensure that ant personal information or images of students are stored securely and not shared outside the classroom. By following these protocols, educators can provide a safe and respectful learning environment for all students.


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